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Use OS-level controls to move and click the mouse, type and press keys, scroll, drag, and capture screenshots from a running browser session. Both moveMouse and dragMouse use human-like Bézier curves by default.

Click the mouse

Simulate mouse clicks at specific coordinates. You can select the button, click type (down, up, click), number of clicks, and optional modifier keys to hold.

Move the mouse

Move the cursor to specific screen coordinates. By default, the cursor follows a human-like Bezier curve path instead of teleporting instantly. You can control this with smooth and duration_ms.

Smooth vs instant movement

Take screenshots

Capture a full-screen PNG or a specific region.
For WebGL and other animation-heavy pages, captureScreenshot is noticeably faster than CDP’s Page.captureScreenshot. If you’re driving a computer-use loop off screenshots, prefer computer controls. GPU acceleration gives an additional small speedup for computer controls screenshots, but does not speed up CDP screenshots.

Type text

Type literal text on the host. By default, typing uses human-like variable timing: word-sized chunks, natural pauses at word and sentence boundaries, and optional realistic typos corrected with backspace. Set smooth: false for xdotool typing with a fixed per-keystroke delay (delay, in ms) or instant input when delay is 0.

Smooth vs instant typing

Press keys

Press one or more key symbols (including combinations like “Ctrl+t” or “Ctrl+Shift+Tab”). Optionally hold modifiers and/or set a duration to hold keys down.

Scroll

Scroll the mouse wheel at a specific position. Positive delta_y scrolls down; negative scrolls up. Positive delta_x scrolls right; negative scrolls left. Scroll amounts refer to “wheel units.”

Drag the mouse

Drag by pressing a button, moving along a path of points, then releasing. By default, drag movement uses human-like Bezier curves between waypoints. Set smooth: false to use linear interpolation with steps_per_segment and step_delay_ms instead.

Smooth vs linear drag